Test one small hosted mission without a card, then upgrade when the format proves itself.
First test runs • Tiny pilots • Internal product demos
This first scaffold is the live home for the Pathventure product: organizer dashboard, player PWA, and internal ops surface in one sane codebase. Walking missions first. Audio reveals yes. Chaos no.
Author events, structure missions, configure checkpoints, and run live experiences without spreadsheet hell.
Join by code, see the current mission, unlock the next leg, and hear voice reveals when the experience calls for it.
Minimal internal tooling for support, stuck-team rescue, and audit visibility during real hosted events.
Pathventure is for structured hosted experiences with buyers and repeat usage, not random public social play.
Good templates, strong mission flow, and cinematic touches matter more than feature-checklist nonsense.
Walking-first, broad location zones, QR/code fallback, and recovery tools before we even think about wheels.
Pathventure is priced for organizers, not players. The stack is intentionally simple: free proves the mission loop, Single Event buys one real production window, and subscriptions unlock recurring operations instead of forcing everyone into the same billing shape.
Enough room to test authoring, joining, and a tiny hosted run. Not enough room to hide a real commercial event inside the free tier.
Seasonal hosts and pilot programs can pay once, run cleanly, and leave without pretending they want a subscription.
Reusable templates, more seats, more live events, and more monthly participant room are what the recurring plans are actually for.
Test one small hosted mission without a card, then upgrade when the format proves itself.
First test runs • Tiny pilots • Internal product demos
Best for seasonal activations, community programs, and one clean event window without a subscription.
Seasonal organizers • Fundraisers • Orientation pilots
The default paid plan for schools, facilitators, museums, and recurring hosted programs.
Schools • Facilitators • Recurring community programs
For agencies and multi-site teams running many programs, clients, or high-volume activations.
Agencies • Multi-campus teams • Attractions with repeat activations
For districts, universities, conferences, and branded activations that need a bigger motion than self-serve checkout.
Universities • Districts • Enterprise-style programs